/*****************************************************************
 MYD Engine v0.1

 file: myd_animation.inl
 created: 06/07/09
*****************************************************************/
inline Frame Animation::getFrameInfo(unsigned int frameIndex)
{
	return framesList[frameIndex];
}
inline void Animation::play(void)
{
	isPlaying = true;
}

inline void Animation::stop(void)
{
	isPlaying = false;
}

inline void Animation::setParameters(float tm_speed, int tm_frameCount, bool tm_looped)
{
	speed = tm_speed;
	frameCount = tm_frameCount;
	looped = tm_looped;
}


